Warhammer Fantasy
Dark Elves
DARK ELVES
Cold and heartless, the Dark Elves launch terrible raids on the lands of the Warhammer world, enslaving thousands and burning civilizations to the ground. Every day the Dark Hosts of Naggaroth sacrifice hundreds of souls on the altars of the Lord of Murder.
Vampire Counts
VAMPIRE COUNTS
When the forces of the Vampires march to war, the world trembles. The Undead are among the most dangerous creatures in the known world. Bound by the will of one of the Lords of Undeath, the walking dead are a fell and mighty foe. They cannot be reasoned with, bribed, or coerced. They know neither fear nor mercy. They need no sleep or warmth, neither drink nor wholesome sustenance. As they march onward, their ranks swell with the corpses of the fallen. The legions of the living dead are terrible to behold. Hordes of corpses walk resolutely forward with dry flesh creaking, decaying innards exposed, and corroded wargear scraping and clanking. Only a fearless commander and the most stout-hearted troops can stand against the army of a Vampire Count and hope to win the day.
High Elves
HIGH ELVES
The armies of the High Elves are glittering hosts of steadfast spearmen, deadly archers and proud cavalry. Exceptionally skilled warriors, the Elves are led by mages who are masters of magic and heroes who command mighty Dragons of days past.
Lizardmen
LIZARDMEN
The Lizardmen are an ancient race created by the god-like beings known as the Old Ones to be the guardians of the Warhammer world. Their age-old civilization is based deep within the steaming jungles of Lustria, the continent far across the Great Ocean from the lands of Bretonnia and the Empire. A smaller Lizardmen settlement can also be found in the lands far south of the Old World.
Wood Elves
WOOD ELVES
The Wood Elves of Athel Loren are mysterious and secretive beings, rarely seen beyond their forest borders. Ever watchful and vigilant, the Wood Elves guard the forest of Athel Loren ceaselessly. Even those who enter the forest with no ill intention are regarded with suspicion and resentment and will often come to a bad end. Those foolish enough to set foot within their wood land realm invite the fury of the Wood Elves and their Forest Spirit allies, whether in open combat or through sudden ambush.
Hordes Of Chaos
HORDES OF CHAOS
In the frozen wastes of the Realms of Chaos, the hordes of the Dark Gods gather strength and conspire to dominate the Warhammer world. Chaos is a fickle mistress, however. Some who follow the dark powers are blessed with great strength and unimaginable power. Others are cursed with debilitating mutations and eventually devolve into mindless, gibbering Chaos Spawn. Chaos is a constant threat to the civilized lands of Men, Elves, and Dwarfs, and constant vigilance is required to battle the frequent incursions of the forces of Chaos.
Skaven
SKAVEN
In an age of darkness, of daemons and sorcery, great armies and mighty heroes clash in a never-ending struggle for the Warhammer world.
Pouring out from their network of labyrinths that run through the old world, Skaven attack in massive swarms, overwelming the opposition through sheer force of numbers. In battle thier huge regiments are surrounded by unusual war machines, such as the deadly Warpfire Throwes or the Doomwheel.
Ogre Kingdoms
OGRE KINGDOMS
Ogres are big, ugly, brutish monsters that excel at two things: eating and fighting. An Ogre is easily recognised by his massive frame and boulder-like gut, but any that come across one would do well to stay out of its path, for an Ogre will, more often than not, club to death and messily devour any living thing it can catch.
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